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Spline Mesher Modifier

29 Jun

A modifier that meshes a spline in much the same way as the Renderable Spline options in 3dsmax, but offers additional options like using a curve to control the shape.

The curve used to control the shape is the animation curve assigned to the ‘Shape’ channel: it uses the values from 0 – 100 (regardless of any animation range in the scene) as percent along the curve. Watching the quicktime might make it clearer.

Has a grow option, a second curve shape you can blend in, mapping options.

No docs at the moment, most of the spinners should make sense but if you want to enable the seondary shape (which is the ‘shape tip’ channel) the set the ‘Grow Style’ to 1. You then use the ‘Tip Blend Point’ and ‘Tip Blend Range’ to control where and how softly the shape transitions from controlled by the first curve to the second.

For download & more detail visit rpmanager.com

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Nitroman’s Magic SlowMotion Plugin for Cinema 4D

15 May

With this plugin you can make very easy slow motion effect in dynamis also there is spline you can control the easy in and out. It is very simple just made new object and select the start and stop in the sec you have nice effects slow motion . work great with thrausi,catastorphe,nitroblast to make slowmotion fractue effects.

Visit here to Download Nitroman’s Magic Slow Motion Plugin for Cinema 4d.

System : Win and Mac 32,64 bit

Cinema4D : R13

Version : Broadcast , Studio

Avalable Verion : 1.0

How Install : Unzip the File and put the new folder in maxon/cinema4d/plugins

Review/Tutorial:

 

Maxon Releases Free After Effects to Cinema 4D plug-in

27 Nov

Cinema 4D and After Effects workflow in action, with an earlier release of Maxon’s exchange plug-in.

Maxon has released a free plug-in enabling After Effects users to import projects directly into Cinema 4D R13.

The tool works with After Effects CS3 and above.

Updated: Previous versions of the plug-in offer support for earlier releases of the two applications, but only permit export from Cinema 4D to After Effects, not vice versa.

 

Press Release (Excerpts)
MAXON, the leading developer of professional 3D modeling, painting, animation and rendering solutions, today announced immediate availability of a new plug-in for Adobe® After Effects® CS5 and CS5.5 that allows motion graphics artists to export projects directly into CINEMA 4D R13. This new capability broadens CINEMA 4D’s domination as the industry-leading 3D motion graphics toolkit, known for its seamless connectivity to popular 2D motion graphics and compositing tools. This new plug-in is the perfect companion to the CINEMA 4D composition import already widely used by broadcast designers worldwide. With the combination of these two plugins, motion graphics artists working on Windows and Mac OS X will enjoy easy data exchange to and from both applications.

The CINEMA 4D export appears directly in the After Effects export menu and generates a .c4d file containing 3D layers, cameras, lights, solids, nulls and footage. Even nested compositions are supported. All major layer attributes including animations (rotation, position, parameter, anchor points, POI, etc.), expressions, layer parenting, layer locking and layer visibility are retained. Render and document settings in CINEMA 4D are adapted accordingly to the After Effects’ project settings.

Pricing and Availability
The new CINEMA 4D R13 exchange plug-in compatible with Adobe After Effects CS3, CS4, CS5 and CS5.5 is immediately available as a free download from the MAXON website.

Download the exchange plug-in
(Includes download links for previous versions.)

ghostTown 0.21 Tool for 3ds Max

23 Mar

A city generator and tool for creating urban environments.

  • Lopoly or highpoly buildings
  • Roadtool for making basic road layouts
  • Easy material system, add your textures and they will be randomly distributed
  • Add details were needed with basic scripts for facades etc
  • Custom scripting and support for openstreetmap coming soon

Works for 3dsMax 2010-2011 only!

A quick overview and tutorial:

You can download it free at the ghostTown site

GrowFX v1.5.0 SP1 for 3ds Max & Video Tutorials

1 Mar

GrowFX v1.5.0 SP1 for 3ds Max 2008, 2009, 2010, 2011 32bit X 64bit

Now you can recreate digitally a lifelike 3D model of any plant, from grass and trees to woodland using a refreshingly simple interface and an essential set of parameters that you can set up yourself.

GrowFX lets you create broadleaf trees, conifers, palm trees, flowers, ivy and many other vegetational compositions. Its unique model building tools will help you create creeping plants, entwining scene objects, and shearing plants of any shape. Plants may bend around different objects. Free tutorials from exlevel.

GrowFX is fully compatible with 3ds Max®. All parameters can be animated. You can, for example, create a wind animation, plant growth animation and other kinds of animation you can imagine. There is also an opportunity to edit the parameters using MAXScript.

GrowFX is a plug-in for Autodesk® 3ds Max®, allowing you to build any plants and trees.

GrowFX works in 3ds Max 9, 2008, 2009, 2010, 2011 (32/64-bits) and 3ds Max Design 2009, 2010, 2011 (32/64-bits).

Read more from exlevel.com

Messiah Studio 5 Hits The Streets

24 Feb

New Version 5.0, available NOW!

messiahStudio is a powerful animation & rendering software package specifically designed to handle the most demanding character animation & rendering needs. It has been quietly used in feature films, commercials, games, music videos and print ads for over 10 years; and is now one of the fastest growing CG packages on the market.

It’s innovative animation centeric workflow is first priority in every aspect of the program, which makes for a unique and fun experience. People have reported feeling “giddy” and “inspired” after seeing just a small sampling of what the program can do. messiahStudio can be used as a complete stand-alone animation and rendering package, or as a powerful addition to Modo, Maya, 3DMAX, SoftImage XSI, LightWave, Cinema 4D or an in-house proprietary application; through extensive animation export capabilities (fbx, mdd, collada), Host Connection plugins and Host API.

Maya users love it’s powerful and easy rigging capabilities, such as the ability to setup custom control rigs with visual Armatures, without the need to write MEL scripts. And messiah’s “smart bones”, that work the way you want, immediately, without requiring weight maps (though weighting systems can be used too).

Messiah Studio 5, check the pmG site.

3DS Max Hot Box

17 Feb

Maya Style HotBox interface for 3d Studio Max
Version: 0.08,  Author Name: David Mackenzie

After being inspired by the video I saw of a Max hot box here on Script Spot I decided to work on my own. So here is the first version, its only a beta so some bugs or problems are to be expected. I am giving it out early as I want to get as much feedback as possible  I am currently debating whether to follow the Maya route or do something a bit different.

Currently the entire GUI is created dynamically. I am working on a back-end that will let you run whatever scripts you want as well as create your own layouts. At this stage the back-end will most likely be stored in XML. As mentioned I would really appreciate any feedback, this will help decide the future direction of the Hotbox.

Version Requirement: 2009, 2010, 2011

Source URL: http://daveandgoliath.com

You can now download it free here.